Shelter dev.update 01/27/2010

The quest file grows slowly, as I constantly have to reconcile the more ambitious designs with current (and projected) capabilities of the engine, and take into account economy of resources - for instance, we cannot afford to create an entire map filled with NPCs just for one quest where you nuke it.

Keeping track of the quests (how they interlink) is something I hoped to relegate to Zorlag, the automated quest compiler, but it cannot do so for human-language written quests document. So, tracking quest chains past the "what brain recalls at once" threshold is rather nightmarishly confusing at the moment, but I'll find a solution somehow.

Also, our sprite system will have to become layered, like Diablo2. Otherwise, even by the most conservative estimates, the amount of graphics that we'll have to generate will be unsustainable.

Speaking of graphics, this is a concept art image of the Player that the talented Mr. Bough created last year.

Player concept art

 

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Latest Message: 4 months, 1 week ago
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  • shihonage : Thank you Gerasim :) Hope Mumu is doing well ;) Release date is still unknown. Good luck w/your projects as well :)
  • Gerasym : Hello! What is the date of release Shelter (demo) and full version?Will be editor to it? The game looks very intresting and promising. I am beginner programmer I making program on C#,I think about remake Van Buren,Tactics and I think your work is brilliant.Carry on and good luck!
  • Mr. T : Yes plz add rendom screenshots it's nice to follow your prograss also I support the Fallout tipe of camera insted of Diablo, this is a thinking RPG afteerall :).
  • shihonage : I don't know whether we'll run into legal problems with digital distribution outside U.S. borders. We'll cross that bridge when we arrive to it.
  • Mr. T : I'v writen before how GREAT this game fils, and have no problem with it been commercial, what I have consernes about is that the game may not be aveluble to all countis if that is the case do you have any paln on making it international?
  • shihonage : Commercial and Windows-only for the time being - too tightly integrated into Win framework.
  • Tuxedo : Hi guys. Looks really promising. Will it be commercial or free game ? Will it be Windows-only or crossplatform ?
  • Mr. T : A coroner :) that one shuld go in to Shelter
  • shihonage : Спасибо :)
  • Mr. T : Боги как же здорово выглядит игра, такая настальгия по F1и2 :)
  • Deele : I'm using brilliant system of RSS feedreading :P So, fewer times to visit page...
  • shihonage : Thanks sir :)
  • HoboWithAGlo : Well, seeing as the last message was over 3 months ago, I'd be glad to update this message box. Keep up the work guys.

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